Uber illustration for Village Voice

I made this illustration for the Village Voice a couple of months ago for a story about Uber and unions. The art was created in Adobe Illustrator as two colors, red and blue. These elements were brought into Photoshop and placed on a red layer and a blue layers. The layers were blended to create a dark purple where they overlapped.

Above are two ideas, both using a hand to represent control.

Above is the printed version, with the Uber logo stretched across the hood of the car.

Played around a bit with some fun flourishes later!

No body talk illustration

I created this illustration for The New York Times for a story about a summer camp that did not allow any body talk. I used the smiley faces to represent the positive conversation as well as cover the bodies. Below are sketches showing options for the smiley face balloons. For the print version, I sent in two options, one with texture and one without. The art director preferred the texture version but I think I like this texture-free version better.

Snooping government illustration

I created this illustration for Christianity Today for a story about government snooping. I sent in a number of ideas for the illustration, but mostly a big head representing the snooper and a little head representing the person being snooped. The client asked me to go forward with the bottom middle sketch, the big head with an Uncle Sam hat.

Above are the outlines in Adobe Illustrator. This illustration is symmetrical so the left matches the right except for the hand. I decided to use a red, white, and blue palette, white for the face, red for the hair, and blue for the background (below).

I realized I needed to include line work if I wanted the underside of the brim to be white, and for the eyebrows and ear details, so I added a lighter blue to the palette and used that color for the fill of the eyes (above) and for any of the line work. Below is the final vector illustration, the top image in this post is the texture version, with texture added in Adobe Photoshop as a final step.

Jesus strip club illustration

I created this illustration for a story asking the question, "Would Jesus hang out at a strip club?" meaning would Jesus spend time with the fringes of today's society.

In my sketches, I represented Jesus with a Sixties hippy-type look, sort of a George Harrison hair and beard style from 1968, or so. For the strip club, I thought symbols for vices would be safe, maybe, money, booze, cigarettes, and such. I used a dot pattern in the background to suggest the flashing lights used on a marquee sign, spotlights, the overall energy of the place.

For one set of sketches, I showed Jesus close up and for another, set showed him entering the club.

The client chose the lower left sketch, the shoe and Jesus, simple, direct. It was my choice as well. The high-heel shoe really summed up a club dancer I thought without getting too revealing. And it created an obscure relationship between Jesus and the dancer, allowing the viewer to wonder, what is he thinking? Is he sad for her, sad for himself, for both? is he interested, uninterested? is he meditating, bored? a client, friend, protector?

I created this illustration in Ilustrator and then as a final step, added texture in Photoshop. I like the flat, graphic look of the vector art, but a few of my clients prefer my signature texture style. So I either ask which style they prefer or send them both options.

New York Times swimmer illustration

When I started out as a practicing illustrator, I used traditional materials, ink, watercolor, scratchboard. It was 1989, the computer was still fairly new, at least for me. I had a Mac but used it only for word processing, page layout, games, and playing around a bit with MacPaint.

My scratchboard work landed me a regular gig with a local weekly paper. The deadlines were fierce and I kept finding scratchboard unwieldy when making last minute revisions. But I liked the look of scratchboard so, instead of switching to another traditional medium, like pen and ink, I switched to the computer to replicate the look of scratchboard using a digital method. I thought the computer would make revisions much easier and quicker, and it did.

So, as my work matured in its early stages, my medium of choice was the computer, specifically vector art.

I eventually switched to Photoshop so I could incorporate texture and create a more hand-made look to my work. Photoshop became my medium of choice for most of my career. It was the medium I used to develop my signature style. But I still enjoyed making vector art now and then, and incorporating it into my process. And each time I had the opportunity to teach students how to use FreeHand and Illustrator, I became more interested in the process, and the graphic look. I had learned a lot about illustration since my early beginnings with vector art, and I found myself wishing I had known then what I knew now (Faces, "Ooh La La").

This year, my 25th as a practicing illustrator, I decided to revisit vector art, and above is the first piece. It's an illustration I created for The New York Times for a story by Jane Brody about adults not knowing how to swim.  It seems statistics show that a high percentage of swimming deaths are people middle-aged and older. I didn't realize I was in a risky age group when it came to swimming. And actually, I technically don't know how to swim, meaning I can't do that breathing in above water and then breathing out under water. I can swim fine as long as I keep my head above the water, but is that really knowing how to swim?

Above are the thumbnail sketches I sent to the art director. One idea was a person's head with its eyes just above the water. Another idea was a swimmer in a body of water in the shape of a coffin. I thought this idea was stronger. I sent a few variations for both ideas.

The art director went with the coffin idea, but I had to make the proportion taller, which was a challenge at first. The solution I found was to show the side of the coffin.

Above are the vector process steps, path outlines, color, and water pattern.